Problem mit Scania R620 HP5 [gelöst]
Autor Nachricht Gast Gast
Thema: Problem mit Scania R620 HP5 [gelöst] Di 3 Apr 2012 - 18:20 Hey leute ich wollte gerade den truck von truckhändler holen und dann immer dann wenn ich auf enter gedrückt habe geht das spiel zu. ( Firmen LKW) Zudem ich verwende die GTS Version 1.32 Hier mal die LOG: ******** : log created on : Tuesday April 03 2012 @ 20:12:25 20:12:25 : [sys] running on x86 / Windows 7 (version 6.1) / Service Pack 1 20:12:25 : [sys] DirectX version : 4.09.00.0904 20:12:25 : [cpu] GenuineIntel [ Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz] at ~2294MHz. 20:12:25 : [cpu] Features utilized: fpu cmov mmx sse sse2. 20:12:25 : [sys] using QPC / unknown timer (thread affinity: 2), frequency 2241044Hz 20:12:25 : [mem] physical memory detected (4042608K/2690632K) 20:12:25 : [mem] virtual memory detected (2097024K/2024764K) 20:12:25 : [mem] Trying to allocate memory pool (819200K) 20:12:25 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796] 20:12:25 : [ufs] registered symlink from /custom_build/de_de to / 20:12:25 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7] 20:12:25 : [ufs] Home directory: 'C:/Users/Patrick/Documents/German Truck Simulator'. 20:12:25 : Mounting extra package: C:/Users/Patrick/Documents/German Truck Simulator/mod/GTS Grip by MIRFI.scs 20:12:25 : [zipfs] GTS Grip by MIRFI.scs: mounted ok, 4 entries [0xce63a4d6] 20:12:25 : Mounting extra package: C:/Users/Patrick/Documents/German Truck Simulator/mod/LOG HP.scs 20:12:25 : [zipfs] LOG HP.scs: mounted ok, 222 entries [0x34e4ec2c] 20:12:25 : Mounting extra package: C:/Users/Patrick/Documents/German Truck Simulator/mod/open_carrer_mod_for_ats_by_3D_Creator.scs 20:12:25 : [zipfs] open_carrer_mod_for_ats_by_3D_Creator.scs: mounted ok, 8 entries [0xa3fb05b] 20:12:25 : Mounting extra package: C:/Users/Patrick/Documents/German Truck Simulator/mod/Refeer H-P.scs 20:12:25 : [zipfs] Refeer H-P.scs: mounted ok, 47 entries [0x2be7582e] 20:12:25 : Mounting extra package: C:/Users/Patrick/Documents/German Truck Simulator/mod/Scania R620 HP 5.scs 20:12:25 : [zipfs] Scania R620 HP 5.scs: mounted ok, 255 entries [0x4ed1ce2] 20:12:25 : Mounting extra package: C:/Users/Patrick/Documents/German Truck Simulator/mod/Sichtbereich.scs 20:12:25 : [zipfs] Sichtbereich.scs: mounted ok, 11 entries [0x8d1569f2] 20:12:25 : Mounting extra package: C:/Users/Patrick/Documents/German Truck Simulator/mod/silent-reverse.scs 20:12:25 : [zipfs] silent-reverse.scs: mounted ok, 40 entries [0xce81a90a] 20:12:25 : Mounting extra package: C:/Users/Patrick/Documents/German Truck Simulator/mod/zzzZMap&Defs.scs 20:12:25 : [zipfs] zzzZMap&Defs.scs: mounted ok, 4536 entries [0x53012050] 20:12:25 : Mounting extra package: C:/Users/Patrick/Documents/German Truck Simulator/mod/zzzZMap&Models.scs 20:12:25 : [zipfs] Failed to process incompatible zip entry: model/mover/flag_showroom.dds 20:12:25 : [zipfs] zzzZMap&Models.scs: mounted ok, 8315 entries [0x355273c4] 20:12:25 : exec /home/config.cfg 20:12:25 : [sys] Executing /home/config.cfg ... 20:12:25 : uset g_minicon "0" 20:12:25 : uset g_console "0" 20:12:25 : uset g_trackir "1" 20:12:25 : uset g_developer "0" 20:12:25 : uset g_cargo_sort "1" 20:12:25 : uset g_save_idx "3" 20:12:25 : uset g_mouse_control "0" 20:12:25 : uset g_steering_func_param "0.0" 20:12:25 : uset g_joy_axis_brake_dz "0" 20:12:25 : uset g_joy_axis_brake "5" 20:12:25 : uset g_joy_ff_gain "1.0" 20:12:25 : uset g_joy_axis_throttle_dz "0.0" 20:12:25 : uset g_joy_axis_throttle "1" 20:12:25 : uset g_joy_axis_ff "0" 20:12:25 : uset g_joy_axis_combine "0" 20:12:25 : uset g_joy_axis_steer_sens "0.6" 20:12:25 : uset g_joy_axis_steer_dz "0.01" 20:12:25 : uset g_joy_axis_steer "0" 20:12:25 : uset g_tutorial "0" 20:12:25 : uset g_mirrors "1" 20:12:25 : uset g_fatigue "1" 20:12:25 : uset g_police "1" 20:12:25 : uset g_subtitles "0" 20:12:25 : uset g_clock_24 "1" 20:12:25 : uset g_quality "2" 20:12:25 : uset g_reflection "1" 20:12:25 : uset g_mph "0" 20:12:25 : uset g_atrans "0" 20:12:25 : uset g_flyspeed "100.0" 20:12:25 : uset g_lang "de_de" 20:12:25 : uset g_colbox "0" 20:12:25 : uset r_gamma "1" 20:12:25 : uset r_path "5" 20:12:25 : uset r_msaa "4" 20:12:25 : uset r_fullscreen "1" 20:12:25 : uset r_mode "1600x900x32x0" 20:12:25 : uset r_device "gl" 20:12:25 : uset r_driver "gl" 20:12:25 : uset g_detail_veg "2" 20:12:25 : uset g_texture_usage_stats "0" 20:12:25 : uset g_fps "0" 20:12:25 : uset g_stream_exts ".ogg;.mp3" 20:12:25 : uset ds8_mix_channels "2" 20:12:25 : uset ds8_mix_depth "16" 20:12:25 : uset ds8_mix_rate "44100" 20:12:25 : uset ds8_reverse_stereo "0" 20:12:25 : uset s_acceleration "0" 20:12:25 : uset s_mix_channels "2" 20:12:25 : uset s_mix_depth "16" 20:12:25 : uset s_mix_rate "44100" 20:12:25 : uset s_sfx_enabled "1" 20:12:25 : uset s_music_enabled "1" 20:12:25 : uset s_sfx_volume "0.91" 20:12:25 : uset s_music_volume "0.99" 20:12:25 : uset s_reverse_stereo "0" 20:12:25 : uset s_device "ds8" 20:12:25 : uset r_vsync "1" 20:12:25 : uset r_quirks "0" 20:12:25 : uset r_anisotropy_factor "0.5" 20:12:25 : uset r_texture_detail "0" 20:12:25 : uset i_force_gain "1.0" 20:12:25 : uset i_feedback "1" 20:12:25 : uset i_joystick2 "-1" 20:12:25 : uset i_joystick1 "-1" 20:12:25 : uset i_deadzone "0.0" 20:12:25 : uset i_device "di8" 20:12:25 : uset m_invert "0" 20:12:25 : uset m_sensitivity "0.33" 20:12:25 : uset m_filter "0" 20:12:25 : German Truck Simulator init ver.1.32 (rev. 27280) 20:12:25 : [gl] ICD OpenGL driver detected. 20:12:25 : [gl] driver: AMD Radeon HD 7670M 20:12:25 : [gl] vendor: ATI Technologies Inc. 20:12:25 : [gl] version: 4.1.11159 Compatibility Profile Context 20:12:25 : [gl] GL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control 20:12:25 : [gl] GL_max_texture_size: 16384 20:12:25 : [gl] taking advantage of 'GL_multitexture' 20:12:25 : [gl] Sampler count: 8 20:12:25 : [gl] taking advantage of 'GL_ARB_fragment_program' 20:12:25 : [gl] taking advantage of 'GL_texture_mirrored_repeat' 20:12:25 : [gl] taking advantage of 'GL_texture_border_clamp' 20:12:25 : [gl] taking advantage of 'GL_texture_compression' 20:12:25 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc' 20:12:25 : [gl] taking advantage of 'GL_texture_cube_map' 20:12:25 : [gl] taking advantage of 'GL_texture_env_crossbar' 20:12:25 : [gl] taking advantage of 'GL_texture_env_combine' 20:12:25 : [gl] taking advantage of 'GL_texture_rectangle' 20:12:25 : [gl] taking advantage of 'GL_transpose_matrix' 20:12:25 : [gl] taking advantage of 'GL_vertex_buffer_object' 20:12:25 : [gl] taking advantage of 'GL_ARB_vertex_program' 20:12:25 : [gl] Vertex attribute count: 29 20:12:25 : [gl] The attribute count limit clamped down to 16 from 29. 20:12:25 : [gl] taking advantage of 'GL_shader_objects' 20:12:25 : [gl] taking advantage of 'GL_vertex_shader' 20:12:25 : [gl] taking advantage of 'GL_fragment_shader' 20:12:25 : [gl] taking advantage of 'GL_ATI_fragment_shader' 20:12:25 : [gl] taking advantage of 'GL_draw_buffers' 20:12:25 : [gl] taking advantage of 'GL_ATI_texture_env_combine3' 20:12:25 : [gl] taking advantage of 'GL_blend_color' 20:12:25 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array' 20:12:25 : [gl] taking advantage of 'GL_draw_range_elements' 20:12:25 : [gl] taking advantage of 'GL_rescale_normal' 20:12:25 : [gl] taking advantage of 'GL_secondary_color' 20:12:25 : [gl] taking advantage of 'GL_separate_spcular_color' 20:12:25 : [gl] taking advantage of 'GL_texture3D' 20:12:25 : [gl] taking advantage of 'GL_texture_edge_clamp' 20:12:25 : [gl] taking advantage of 'GL_texture_env_add' 20:12:25 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic' 20:12:25 : [gl] Max anisotropy factor: 16 20:12:25 : [gl] taking advantage of 'GL_generate_mipmap' 20:12:25 : [gl] taking advantage of 'GL_framebuffer_object' 20:12:25 : [gl] taking advantage of 'WGL_ARB_extensions_string' 20:12:25 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_NV_float_buffer 20:12:25 : [gl] taking advantage of 'WGL_EXT_swap_control' 20:12:25 : [gl] taking advantage of 'WGL_ARB_pixel_format' 20:12:25 : [gl] taking advantage of 'GL_ARB_multisample' 20:12:25 : [gl] Detected support for 8x anti-aliasing. 20:12:25 : [gl] Detected support for 4x anti-aliasing. 20:12:25 : [gl] Detected support for 2x anti-aliasing. 20:12:25 : [gl] Detected support for 1x anti-aliasing. 20:12:25 : Rendering path available: GL1X 20:12:25 : Rendering path available: ARB1 20:12:25 : Rendering path available: R2XX 20:12:25 : Rendering path available: ARB2 20:12:25 : Rendering path available: GL2X 20:12:25 : [dx9] Direct3D9Ex detected. 20:12:25 : [dx9] Number of adapters found: 1 20:12:25 : [dx9] Adapter #0: Intel(R) HD Graphics Family (aticfx32.dll) [driver version: 8.17.10.1099] 20:12:25 : Rendering path available: SM2X 20:12:25 : Rendering path available: SM3X 20:12:25 : [gl] CDS init: OK 20:12:25 : [gl] SetPixelFormat: OK (14, color 32 bits, depth 24 bits). 20:12:26 : [gl] wglCreateContext: OK 20:12:26 : [gl] OpenGL framebuffer context init OK 20:12:26 : [gfx] Created drawable (/procedural/truck0.tobj) 20:12:26 : [gfx] Created drawable (/procedural/truck1.tobj) 20:12:26 : [gfx] Created drawable (/procedural/truck2.tobj) 20:12:26 : [gfx] Created drawable (/procedural/truck3.tobj) 20:12:26 : [gfx] Created drawable (/procedural/truck4.tobj) 20:12:26 : [gfx] Created drawable (/procedural/truck5.tobj) 20:12:26 : [gfx] Created drawable (/procedural/truck6.tobj) 20:12:26 : [gfx] Created drawable (/procedural/truck7.tobj) 20:12:26 : [gfx] Created drawable (/procedural/truck8.tobj) 20:12:26 : [gfx] Created drawable (/procedural/truck9.tobj) 20:12:26 : [gfx] Created drawable (/procedural/dashboard.tobj) 20:12:26 : [gfx] Created drawable (/procedural/close_mirror.tobj) 20:12:26 : [gfx] Created drawable (/procedural/far_mirror.tobj) 20:12:26 : [gfx] Created drawable (/procedural/vehicle_env.tobj) 20:12:26 : [gfx] Created drawable (/procedural/generic_env.tobj) 20:12:26 : [gfx] Created drawable (/procedural/water_env.tobj) 20:12:26 : [gfx] Created drawable (/procedural/ocean_env.tobj) 20:12:26 : Setting UI reference mode to: 1152x864... 20:12:26 : [snd] select device (ds8) 20:12:26 : [ds8] Available device : Primärer Soundtreiber (). 20:12:26 : [ds8] Available device : Lautsprecher (Realtek High Definition Audio) ({0.0.0.00000000}.{fc9c3cda-b2f7-4877-9d1e-168a908cb452}). 20:12:26 : [ds8] Initialization OK. 20:12:26 : g_ui_recache 20:12:26 : exit 20:12:27 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119) 20:12:27 : Loading city data .... 20:12:27 : Loading cargo descriptions .... 20:12:34 : game 20:12:34 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119) 20:12:35 : Loading resource server data .... 20:12:35 : Loading road data .... 20:12:35 : Loading terrain data .... 20:12:35 : Loading railing data .... 20:12:35 : Loading building data .... 20:12:35 : Loading model data .... 20:12:35 : Loading prefab data .... 20:12:35 : Loading sign data .... 20:12:35 : Loading traffic lights data .... 20:12:35 : Loading vegetation data .... 20:12:35 : Loading hinges data .... 20:12:35 : Loading stamp data .... 20:12:35 : Loading movers data .... 20:12:35 : Loading animated models .... 20:12:35 : Loading sound item data .... 20:12:35 : Loading live stream data .... 20:12:35 : Loading cargo data .... 20:12:35 : Loading company data .... 20:12:35 : Loading city data .... 20:12:35 : Loading cargo descriptions .... 20:12:35 : Map '/map/germany.mbd' loading started .... 20:12:36 : Map successfully loaded .... 20:12:36 : Starting the saved game (/home/save/2) ... 20:12:37 : Cannot find flare.lamp.smal1 hookup template! 20:12:37 : Cannot find flare.lamp.smal1 hookup template! 20:12:37 : Cannot find flare.lamp.smal3 hookup template! 20:12:37 : Cannot find flare.lamp.smal3 hookup template! 20:12:37 : Cannot find flare.lamp.smal1 hookup template! 20:12:37 : Cannot find flare.lamp.smal1 hookup template! 20:12:37 : Cannot find flare.lamp.smal3 hookup template! 20:12:37 : Cannot find flare.lamp.smal3 hookup template! 20:12:37 : Cannot find flare.lamp.smal1 hookup template! 20:12:37 : Cannot find flare.lamp.smal1 hookup template! 20:12:37 : Cannot find flare.lamp.smal3 hookup template! 20:12:37 : Cannot find flare.lamp.smal3 hookup template! 20:12:37 : Cannot find flare.model.tr_bluesay hookup template! 20:12:37 : Cannot find flare.model.tr_bluesay hookup template! 20:12:38 : Cannot find flare.lamp.smal1 hookup template! 20:12:38 : Cannot find flare.lamp.smal1 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal7 hookup template! 20:12:38 : Cannot find flare.lamp.smal7 hookup template! 20:12:38 : Cannot find flare.lamp.smal7 hookup template! 20:12:38 : Cannot find flare.lamp.smal7 hookup template! 20:12:38 : Cannot find flare.lamp.smal7 hookup template! 20:12:38 : Cannot find flare.lamp.smal7 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:38 : Cannot find flare.lamp.smal3 hookup template! 20:12:39 : Cannot find flare.lamp.smal1 hookup template! 20:12:39 : Cannot find flare.lamp.smal1 hookup template! 20:12:39 : Cannot find flare.lamp.smal3 hookup template! 20:12:39 : Cannot find flare.lamp.smal3 hookup template! 20:12:39 : Cannot find flare.lamp.smal7 hookup template! 20:12:39 : Cannot find flare.lamp.smal7 hookup template! 20:12:39 : Cannot find flare.lamp.smal7 hookup template! 20:12:39 : Cannot find flare.lamp.smal3 hookup template! 20:12:39 : Cannot find flare.lamp.smal3 hookup template! 20:12:39 : Cannot find flare.lamp.smal4 hookup template! 20:12:39 : Cannot find flare.lamp.smal4 hookup template! 20:12:39 : Cannot find flare.lamp.smal4 hookup template! 20:12:39 : Cannot find flare.lamp.smal4 hookup template! 20:12:39 : Cannot find flare.lamp.smal4 hookup template! 20:12:39 : Cannot find flare.lamp.smal4 hookup template! 20:12:39 : Cannot find flare.lamp.smal7 hookup template! 20:12:51 : [mp3] DirectShow graph: WMAsfReader -> MP3 Decoder DMO -> Default DirectSound Device 20:13:03 : Cannot find flare.lamp.smal1 hookup template! 20:13:03 : Cannot find flare.lamp.smal1 hookup template! 20:13:03 : Cannot find flare.lamp.smal3 hookup template! 20:13:03 : Cannot find flare.lamp.smal3 hookup template! 20:13:03 : Cannot find flare.lamp.smal1 hookup template! 20:13:03 : Cannot find flare.lamp.smal1 hookup template! 20:13:03 : Cannot find flare.lamp.smal3 hookup template! 20:13:03 : Cannot find flare.lamp.smal3 hookup template! 20:13:03 : Cannot find flare.model.tr_bluesay hookup template! 20:13:03 : Cannot find flare.model.tr_bluesay hookup template! 20:14:43 : Creating save-game file (/home/save/autosave/game.sii) ... 20:15:37 : Creating save-game file (/home/save/2/game.sii) ... 20:15:39 : [r_effect_man] Failed to create effect 'wos.Default Material.fx' 20:15:39 : [material] Can not create effect 'wos.Default Material.fx' - requested in material '/vehicle/truck/r620/truck.Default Material.mat'. 20:15:39 : [fs] Unable to open file for reading. (/vehicle/truck/hood/trailer.dds) 20:15:39 : [dds] Can not load '/vehicle/truck/hood/trailer.dds' 20:15:39 : [model] Unknown variant name 'default' on model '/vehicle/truck/scania_rcab/lod.pmd'
GeddinixO Admin
Anzahl der Beiträge : 21Punkte : 4525Anmeldedatum : 24.01.12Alter : 24Ort : dahoam Thema: Re: Problem mit Scania R620 HP5 [gelöst] Di 3 Apr 2012 - 20:04 Hast du noch andere Mods installiert?
Gefällt mir Gefällt mir nicht
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Mi 4 Apr 2012 - 11:22 Ja hatte ich gehabt habe ich aber raus genommen und es geht noch immer nicht.
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Mi 4 Apr 2012 - 15:19 Ich kenn den Fehler da stimmt die Defi nicht die muss abgeändert werden dann funktioniert er wieder
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Mi 4 Apr 2012 - 17:04 ich kann sowas nicht ändern das sag ich schon mal.
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Fr 6 Apr 2012 - 16:30 Also wenn mir das einer von euch machen kann dann fahr ich auch.Oder muss mir nen neuen lkw aussuchen.
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Fr 6 Apr 2012 - 18:27 naja hab den LKW leider selbst nicht häte dir den ansonst geschickt ^^
GeddinixO Admin
Anzahl der Beiträge : 21Punkte : 4525Anmeldedatum : 24.01.12Alter : 24Ort : dahoam Thema: Re: Problem mit Scania R620 HP5 [gelöst] Fr 6 Apr 2012 - 19:54 versuch mal die Definition aus der Base Datei einzufügen
Gefällt mir Gefällt mir nicht
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Fr 6 Apr 2012 - 20:44 sowas liegt nicht an der Base sondern an der defi von LKW selbst ^^
Krischei Admin
Anzahl der Beiträge : 57Punkte : 4619Anmeldedatum : 24.01.12Alter : 32Ort : Salzburg-Pöham Thema: Re: Problem mit Scania R620 HP5 [gelöst] Fr 6 Apr 2012 - 21:08 @ Trucker19: soll ich dir den DL Link vom LKW geben damit du dir das ansehen kannst?
Gefällt mir Gefällt mir nicht
GeddinixO Admin
Anzahl der Beiträge : 21Punkte : 4525Anmeldedatum : 24.01.12Alter : 24Ort : dahoam Thema: Re: Problem mit Scania R620 HP5 [gelöst] Fr 6 Apr 2012 - 21:09 ich meinte die Definition aus der Base in den Truck zu kopieren^^
Gefällt mir Gefällt mir nicht
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Fr 6 Apr 2012 - 21:21 @daf, jupp bitte @man, das wird sich nichts bringen wenn du die defi von der base nimmt weil er die varriante nicht erkennt beim LKW da gehören nur 2 zeilen geändert, normal eine arbeit von 3 min 20:15:39 : [model] Unknown variant name 'default' on model '/vehicle/truck/scania_rcab/lod.pmd' gehört geändert
Krischei Admin
Anzahl der Beiträge : 57Punkte : 4619Anmeldedatum : 24.01.12Alter : 32Ort : Salzburg-Pöham Thema: Re: Problem mit Scania R620 HP5 [gelöst] Fr 6 Apr 2012 - 21:25 @ Trucker19: Hab ihn dir per PN gesendet ;D
Gefällt mir Gefällt mir nicht
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Fr 6 Apr 2012 - 21:57 Sooo okay nun läuft er auch bei mir
daf schick ihn dir per pn retour
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Sa 7 Apr 2012 - 8:16 danke schön dann kann ich ja endlich touren fahren. Welchen Ersetz der dann?
GeddinixO Admin
Anzahl der Beiträge : 21Punkte : 4525Anmeldedatum : 24.01.12Alter : 24Ort : dahoam Thema: Re: Problem mit Scania R620 HP5 [gelöst] Sa 7 Apr 2012 - 9:13 wieso funktioniert der Truck bei anderen Fahrern?
Gefällt mir Gefällt mir nicht
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Sa 7 Apr 2012 - 9:26 mh. nach dem die datei geändert wurde funktionier er noch immer nicht habe version 1.32 war ja eben beim truckhändler.
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Sa 7 Apr 2012 - 10:12 hmm hab selbst gts 1.32 und bei mir funktioniert er nun auch ^^ vorher ging er nicht bei mir dann hab ich die defi abgeändert und nun geht er ^^
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Sa 7 Apr 2012 - 12:04 Komisch bei mir funktioniert er eben nicht habe zudem noch eine map drin, die 2 Trailer und den LKW. und beim Truckhändler in Franktfurt stürtzt gts immer ab.
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Sa 7 Apr 2012 - 12:15 hmm dann kann ich dir leider auch nicht mehr weiterhelfen
GeddinixO Admin
Anzahl der Beiträge : 21Punkte : 4525Anmeldedatum : 24.01.12Alter : 24Ort : dahoam Thema: Re: Problem mit Scania R620 HP5 [gelöst] Sa 7 Apr 2012 - 12:51 such dir einen neuen Truck aus
Gefällt mir Gefällt mir nicht
Gast Gast
Thema: Re: Problem mit Scania R620 HP5 [gelöst] Sa 7 Apr 2012 - 14:10 gut ich nehme dann den DAF XF 105 HP64
Gesponserte Inhalte
Thema: Re: Problem mit Scania R620 HP5 [gelöst]
Problem mit Scania R620 HP5 [gelöst]